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Old 09 May 2013, 14:16   #12
John Pillow
Registered User
Join Date: Apr 2013
Location: Italy
Posts: 37
Hi there,
do not want to sound boring, and this is probably due to me being new to FS-UAE or shaders in general, but i noticed that while games look and feel like the "good old days", on Workbench (and/or on most Cracktros) fonts seem to be "eaten away", an example:

Workbench 1.3:
Workbench 1.3:

Do you know a possible solution or trick?

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