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Old 26 June 2019, 22:13   #352
Cherno
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Join Date: Dec 2011
Location: Dortmund, Germany
Posts: 740
Broke another major milestone, which is mouse control for the user interface. So far, I had to rely on keyboard input for everything, from switching characters to item dropping and whatnot. Now I can just point the cursor at a button and press the mouse button, it makes things a lot easier. It was quite a hassle to get this to work since normally, a mouse cursor in GZDoom is possible in menus, and it's probably for that reason that mods that have such a system are almost nonexisting.
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