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Old 23 August 2011, 10:50   #4
Kroah
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Join Date: Apr 2009
Location: France
Age: 46
Posts: 117
Quote:
Originally Posted by Jonathan Drain View Post
Awesome work!

When you get done with Gods, perhaps you can help me find some secrets in K240
Gods is one of the biggest game i have ever decompiled with almost 200kb of asm for the main game loop. K240 must be even bigger .
I have never played K240, after finishing Utopia on Amiga (and its data disk), i jumped to Fragile Allegiance on PC. Too bad I've never saw a review of K240 in my french magazines, i think i would have loved it too. You understand, digging in the code of a game you have never played is very tedious.

Quote:
Originally Posted by Boo Boo View Post
Well done maybe JOTD might be interested
He could use it to fine-tune some of the puzzles or the location of the objects, but like he said in a previous thread, importing and using the data would take a lot of time doing it now, especially since he is busy IRL. But who knows...

Last edited by Kroah; 23 August 2011 at 14:22.
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