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Old 20 August 2018, 13:11   #59
Hewitson
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Join Date: Feb 2007
Location: Melbourne, Australia
Age: 36
Posts: 2,904
Quote:
Originally Posted by roondar View Post
I very much doubt that the speed difference between assembly and C code is a factor of 10. More so because quite a few games (mostly American strategy and RPG) on the Amiga where in fact coded fully in C and that worked out just fine.
Whilst I agree that the factor of 10 is an exaggeration, I would argue that those American RPG's ran like shit.

Even a basic one like Ultima runs very slowly.
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