Well, all I wanna say on the A600 vs A500+ debate is that the A500+ was not the worst of the black sheep analogy. The only incompatibilities I remember from my A500+ was games that were badly coded and that didn't follow CBM's guidelines, so they broke when they expanded the chip memory to one meg. Hardly the fault of the machine, and this was a problem on any Amiga with the Fatter Agnus, not just the A500+.
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