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Old 17 January 2021, 03:58   #4
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Join Date: Dec 2020
Location: Philippines
Posts: 13
Originally Posted by lmimmfn View Post
While good to have raw input data, its tied to FPS, for 120FPS <8.33ms input lag is sufficient, for 60FPS then <16.66 is sufficient.
Well the results show that less input lag on a controller increases on-time frame read percentage so if I read correctly then less input lag is better. If your not a competitive gamer though then this will matter less.

But yeah don't really see competitive players complain much about controller input lag. Game lag is more of a problem though for modern games, heck even an old game like Mario I heard has a maximum of 2f of lag(60fps).

Last edited by BeamCoder; 17 January 2021 at 04:04.
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