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Old 01 June 2014, 13:28   #26
phx
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Join Date: Nov 2009
Location: Herford / Germany
Posts: 2,496
Quote:
Originally Posted by Galahad/FLT View Post
I used Stingrays attachment, all conditions were correctly set, and I'm using WinUAE in an A1200 environment and using cycle exact.
I tried to verify that: WinUAE, A1200, 3.1, 68EC020, 2MB Chip RAM, cycle exact CPU and chipset. No problem.


Quote:
The mods are for Where Time Stood Still. I thought it was an error in one mod that had an unsupported effect, but then I tried it with another mod and the same problem occurred, 20 seconds or so into playback, it stopped playing.
I wouldn't exclude the possibility that there is still a strange effect which is unsupported, although I tried a lot of different mods. The Sqrxz-mods, for example, are quite complex.

Does it stop at exactly the same position everytime? What does "stopping" mean? The player becomes silent? The last notes continue to play forever? Something crashed?

I really would like to help, if I had something to reproduce.
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