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Old 04 July 2019, 22:21   #10
Galahad/FLT
Going nowhere

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Join Date: Oct 2001
Location: United Kingdom
Age: 46
Posts: 7,309
Quote:
Originally Posted by ross View Post
I have now all the raw data extracted.
I created some support tools and I got stressed manually extracting sparse data...
(for some reason, even it's a 'free position' loader, there is occasionally some gap around with random data or not compressed at all).
Game contain 64 'virtual files'.

The original compressor is quite weak so it is possible that a 4-disc version will see the light (I have not done extensive compression tests so for now it's just a guess).
But it will be a long journey...


PS: malko, don't scold me
I would quickly archive them with something similar to what you might use to repack the files with just to determine if there is much of a saving in file sizes.
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