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Old 04 July 2019, 21:27   #8
ross
Per aspera ad astra

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Join Date: Mar 2017
Location: Crossing the Rubicon
Age: 49
Posts: 2,024
I have now all the raw data extracted.
I created some support tools and I got stressed manually extracting sparse data...
(for some reason, even it's a 'free position' loader, there is occasionally some gap around with random data or not compressed at all).
Game contain 64 'virtual files'.

The original compressor is quite weak so it is possible that a 4-disc version will see the light (I have not done extensive compression tests so for now it's just a guess).
But it will be a long journey...


PS: malko, don't scold me
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