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Old 07 November 2017, 16:21   #81
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Join Date: Jul 2008
Location: Netherlands
Posts: 485
Originally Posted by Toni Wilen View Post
samplerDesc.Filter = filterd3d->gfx_filter_bilinear ? D3D11_FILTER_MIN_MAG_MIP_LINEAR : D3D11_FILTER_MIN_MAG_MIP_POINT;

Seems to fix it, at least it looks better now. (WRAP -> CLAMP also changed). (RTG is also fixed)
Great, single line mode is fixed for me also. Same result on both AMD and NVidia. Thanks mark_k for investigating
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