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Old 17 January 2018, 12:41   #178
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Join Date: Apr 2013
Location: Mallorca
Posts: 506
Where is the 68k binary ? thanks for the link and howto run it (data?)
Binary: (if you didn't find it, is around this thread).

Data: original pak0 from original Q3 + updated pak1-pak8 from ioquake3 website. Or demo Q3 pak "out there".

Perhaps due to the fake multi texturing
Multi texturing is not really working in this version (or by means whatever fake multitexturing quake amiga engines use).

If someone can debug with Wazp3D what's really going on with textures....

Anyway, complicated for me to check out all this stuff: Radeon with tinigyl morphed has no problems, even with "unknown" gfxcard detected by minigl...but other problems lurk with other engines (like acting as a Permedia).
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