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Old 18 January 2018, 08:29   #51
britelite
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Join Date: Feb 2010
Location: Espoo / Finland
Posts: 818
Quote:
Originally Posted by LaBodilsen View Post
So you get the 90 degrees rotation almost for free, as you have to perform that blitter pass anyway to sort out upper and lower pixels?
Indeed, the pass is slightly slower now as I need to restart the blitter more often.

Quote:
Would that really help?.. as the A500 memorybus is 16bit, if you write a longword, it would still take as many cycles as writing 2 words? i think any improvement would be minimal.
It might save a few cycles in some cases, but as you say it would probably be minimal.

Quote:
Maybe someone else can contribute to this. would you mind if anyone used the wall render for their own project, as long as proper credits are given?
Of course not, would be happy to see something real materialize from this.
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