Quote:
Originally Posted by Yragael
First source code is for reading by polling, second source code is for reading by being interrupted. The key that is read is the ESC key.
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Nice tutorial. Just two annotations:
- Why do you force the code into Chip RAM? When writing a demo or a game you always have too few Chip RAM, so you shouldn't put anything there which also works (better) in Fast RAM.
- Readability can be improved by limiting lines to 80 characters. I have seen some comment lines with a length of more than 20000 characters!