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Old 01 April 2020, 21:36   #121
redblade
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Join Date: Mar 2004
Location: Middle Earth
Age: 37
Posts: 1,685
@mcgeezer: Great work on the current video. How much RAM is that chewing up at the moment?
You are using the Sprites for main player, enemies, main player bullets and enemy bullets?!?
When you code the game are you making a custom copper list or are you using _LVOOpenScreenTagList(), _LVOAllocBitMap() ??

Hopefully the engine will be easy to modify for Elevator Action Returns or Clock Tower (SNES)
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