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Old 23 September 2019, 17:09   #10
sparhawk
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Join Date: Sep 2019
Location: Essen/Germany
Age: 51
Posts: 87
Quote:
Originally Posted by bebbo View Post
new throws an exception by default if the memory is exhausted.

Yes, but this is a situation that is hard to handle anyway. And if memory gets exhausted, there is not much I can do about it, so it doesn't matter if the game crashes.


Quote:
You aren't using the -noixemul option.

What does this do? Is there some overview about all these options and when to use them?


Quote:
Guess the the exception stuff get's linked plus it won't work, since the startup does not initialize it properly.

Well, if it is linked anyway, then this option doesn't make much sense, right?
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