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Old 04 August 2017, 22:55   #78
Diduz
 
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Quote:
Originally Posted by guest.r View Post
OK i'll port it soon, i guess it will work as it should.

Edit: OK done porting. Scaler should be set to none. And don't forget it's tweakable.
Great. This GL shader you came up with is wonderful: you can actually stare at the screen without your eyes bleeding AND without losing the CRT magic.
Thanks again.
 
 
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