View Single Post
Old 29 June 2017, 19:27   #25
guest.r
Registered User

guest.r's Avatar
 
Join Date: May 2017
Location: EU
Posts: 283
Sometimes it can become apparent with non-integer scaling, especially with harder scanlines. I uploaded new versions which use some softer lines.

The solution for now is to use integer scaling. The problem is also that brighter areas utilize more narrow scanlines. If this is dropped then scanlines are also more even.

To use integer scaling, add following lines to custom config window (if anyone has problems figuring it out):

Code:
scale_x = 6.0
scale_y = 5.0
The scaling numbers should reflect users game/screen resolution ofc..
guest.r is offline  
 
Page generated in 0.04148 seconds with 11 queries