Quote:
Originally Posted by Megalomaniac
IWas any later system really all that similar to coding VIC and SID?
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Sure. The NES,.Master System, SNES,.MegaDrive, TurboGrafx 16 - all essentially tile based systems with sprites. The C64 wasn't particularly unique in that regards as it was a pretty standard way of building arcade type hardware.
The 16-bit home computers like the ST and Amiga were probably easier to pick up if you had a background with machines like the Spectrum or Amstrad, as they were more focused on drawing frames into bitmaps (albeit with some hardware acceleration on the Amiga).