but that would just be a copper trick wich isn`t that difficult to code to be sincerely honest.
I honestly the more I think about it Hunter really sticks out being a full polygon environment with physics (althought its limmited to inertia and gravity aproximations) including helicopters / boats / hover craft / tanks / trucks / cars / bicycle and even a windsurf-board and not forgetting the good old foot pounding.
The game is really up there in my top 10 favs too