View Single Post
Old 04 March 2018, 21:02   #11
idrougge
Registered User
 
Join Date: Sep 2007
Location: Stockholm
Posts: 3,680
Yes, I did notice some arithmetic to the lines of new_value = old_value + constant_value + (other_value * 2).
Any normal compiler will optimise x * 2 as x + x (addition is much faster than multiplication), but I'm not sure Blitz's braindead compiler does.
idrougge is offline  
 
Page generated in 0.04587 seconds with 11 queries