Hi everyone,
not sure if this is the right forum, but I'm hoping someone knows how we might be able to edit some of the graphics in "GOAL!" - I've managed to use the Dino Dini File System tools to extract the files from disk2, (where most of the player sprites are, and the football pitches), but I can't get much further.
I end up with the .iff files for the player sprites, which is great, but the pitches appear to be in 16 "*.pit" files, eg: vmuddy1.pit, hnorm2.pit etc.
The game has 4 pitch types: normal, wet, muddy, and wembley. It also has horizontal and vertical views, and two different zoom levels, meaning a total of 16 options, so the 16 ".pit" files extracted makes sense.
However, I can't seem to do anything with these files - I can't extract them further, as they don't appear to be compressed, I can't directly open them with any image editing/manipulation software, and a Hex editor doesn't help much...
I can rip the images using "RipIT", which saves the file to disk first, then searches the saved image for relevant files. I can view, and save the pitches, (which RipIt detects as IFF/ILBM 320x256 8 colors), but there doesn't seem to be a way to edit them directly in the program, or import edited versions...
Any ideas on what I can try woul be awesome - it'd be fun to have a play and give this game a bit of a "makeover".