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Old 08 November 2016, 12:33   #30
Amigajay
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Join Date: Jan 2010
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Posts: 2,881
Quote:
Originally Posted by Steril707 View Post
Good question. I don't really know, to be honest.

I guess in the end it's all about staying motivated to go on. At the moment it's still a lot of fun, since the original Amiga chipset has a lot of little things that keeps trying out stuff interesting.

My goal is, to have at least one playable level with a boss fight at the end.

Still a long way to that, though...
True, motivation is key in any project! I guess the biggest motivation for me is getting things to work and seeing it running, plus the guys on here of course.
Some people myself included have a few projects on the go at once, you can burn yourself out and end up hating something if you work on one project for too long, others can do it without issue though, as you say as long as the fun is there its not a problem.

Once things get to a playable stage post the demo on here and we're help and give feedback where possible
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