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Old 25 January 2015, 11:06   #95
NovaCoder
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Join Date: Sep 2007
Location: Melbourne/Australia
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Quote:
Originally Posted by flype View Post
@NovaCoder

I'm looking closer at ScummVM releases :

ScummVM_ECS_030 1.2.1.098
ScummVM_AGA_030 1.3.1.031 <=== No FPU
ScummVM_AGA_040 1.4.1.001 <=== FPU
ScummVM_AGA_060 1.4.1.001
ScummVM_RTG_040 1.4.1.001
ScummVM_RTG_060 1.4.1.001


1/

Does this means that starting with 1.4.1.001,
you have encountered some FPU compilations problems ?


2/

ScummVM_AGA_030 ==> Hero's Quest ==> do not work
ScummVM_AGA_040 ==> Hero's Quest ==> work

So i guess such Sierra games works since 1.4.1+.


3/

Seems that ScummVM_ECS_030 could - at least - been updated to 1.3.1.031 ?


4/

Can you eventually compiles ScummVM_ECS_40/60 release (1.4.1.001 engine) ?

I know it is not real hardware, but it could be the case in close future (Vampire boards).
Hiya,

The 030 ECS version doesn't need (or use) an FPU.

Hero's Quest is only supported by more powerful CPU's, an 030 just isn't powerful enough I'm afraid.

040/060 are only compiled to use FPU as it makes sense (most 040/060's have an FPU).
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