Originally Posted by Psygore
I've started some days ago and managed to free some blocks of memory for the rn cd32 loader. I tested the iso under winuae and the game seems to work fine.
I will support the cd32 joypad for some extra buttons.
Gah....wish you would have said dude, been trying to reduce memory requirements at the source code level.
Ok, a big hint on how to save memory. The game loads a 500k+ file into memory, this is the sprite backdrops for All levels. If you can work out the splits for each level, you can save a load of memory there.
Also in this same file are a couple of modules that are NEVER accessed, leftovers from Cool Spot i think, remove them for more memory savings.
Let me know how you get on.