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Old 20 January 2015, 11:04   #4
Toni Wilen
WinUAE developer
 
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 42
Posts: 19,542
Quote:
Originally Posted by ref View Post
Bummer May I ask why is that (if it's easy to answer)? PC and other pointers are recorded, you can save output image buffer and then can't you resume from last PC?
There is HUGE amount of internal state information that would need to be saved and restored if bitmap or sprite or copper DMA is active. Beginning of frame is the easiest position to handle. (audio, disk and blitter still needs to be saved and restored and it is already too complex)

It is not going to happen, it would also make statefiles practically incompatible between versions. Saved information would not anymore contain actual emulated hardware state but some emulator internal variables that keep changing between versions. And complexity of already complex bitplane and sprite emulation would get even more complex to support restoring state to midle of scanline.
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