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Old 19 January 2015, 16:12   #27
Nekoniaow
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Join Date: Dec 2014
Location: Montreal
Posts: 129
I recall watching a long play of Prince of Persia 2 a few weeks ago thinking that there was nothing especially hard even for an OCS Amiga in there and that it was a shame that no Amiga port was made.

It's VGA graphics but overall the colours count is not that high in the game and EHB + copper would likely be enough for the gameplay screens. Static screens use more colours but one could always HAM for these.

Also, if I were you I would not try to binary-port it, I'd ask Jordan Mechner for the sources and propose to do it. He did follow the work of the C64 binary port of the original POP and congratulated the guy on his blog so he looks like he might be open to discuss the idea.

He can be contacted there: http://www.jordanmechner.com/contact/.

(Also worth reading: his developer diaries of the Karateka and Prince of Persia era.)
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