Originally Posted by RichAplin
It'd slightly disagree (in terms of my games) with "not fully optimized Amiga ports"
I was more thinking about others games than yours,
it's really great to have your details about all of this.
Do you have some memory to share about "line of fire" development, i remember that i was amazed by this port for the atari st (i had 1st an atari st, shame on me
), of course the amiga version was better but you succeed to keep the atari st version really near the amiga.
did you have some tools to convert amiga stuff to the atari st ?
ps: it was surely a nightmare to convert arcade gfx to 16 colours !! like you said, it was impossible to keep paralax with just 16 colours.