Thread: Beats of Fire
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Old 16 January 2015, 00:49   #451
dlfrsilver
CaptainM68K-SPS France
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Join Date: Dec 2004
Location: Melun nearby Paris/France
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i got a look today on Mega Twins from Capcom. Well this one has also MANY linked sprites, which are really complex.

The CPS-1 hardware has the ability to superpose tiles, this way some sprites are made of multiple tiles managed by priorities....

About CPS-1, do you remember how the palettes were stored for the whole game ? Was it in a table ?
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