Thread: Beats of Fire
View Single Post
Old 15 January 2015, 23:49   #451
CaptainM68K-SPS France
dlfrsilver's Avatar
Join Date: Dec 2004
Location: Melun nearby Paris/France
Age: 41
Posts: 7,488
Send a message via MSN to dlfrsilver
i got a look today on Mega Twins from Capcom. Well this one has also MANY linked sprites, which are really complex.

The CPS-1 hardware has the ability to superpose tiles, this way some sprites are made of multiple tiles managed by priorities....

About CPS-1, do you remember how the palettes were stored for the whole game ? Was it in a table ?
dlfrsilver is offline  
Page generated in 0.03919 seconds with 10 queries