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Old 14 January 2015, 00:22   #530
nobody
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Join Date: Dec 2013
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Quote:
Originally Posted by lordofchaos View Post
There must be some good examples of Amiga developers using these techniques? Can't think of any off the top me head though. Ah, chaos engine had some pretty cool design, especially the music changing dynamically throughout the levels.
Only in good stuff like Turrican 2 or Chaos Engine maybe some others too but not having the class of Super Metroid or other consoles games like Final Fantasy, only music changing if you encounter a boss or things like that.

Listen to this stuff it really says "you are in danger", or be careful "something is coming"

Really spooky

[ Show youtube player ]

Instead of this which is more or less "relax now you are safe"
[ Show youtube player ]

Last edited by nobody; 14 January 2015 at 00:31.
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