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Old 13 January 2015, 21:49   #61
Mrs Beanbag
Glastonbridge Software
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Join Date: Jan 2012
Location: Edinburgh/Scotland
Posts: 2,202
Quote:
Originally Posted by Adrian Browne View Post
What about the original vertical scrolling shooter idea that was mooted as opposed to a port of an arcade game? Now that i want to see. Something that looks professional with nice sprite art, simple mechanics and good gameplay. Though obviously ports in the vein of final fight aga etc are welcome too.
Yes that is what i would prefer to do. I don't really want to have to care about matching gameplay and enemy behaviour exactly to an arcade game, it would just be a burden. In an original title it gives us freedom to make it how we think works the best without someone judging it for "accuracy".

But once we make a game engine, we could use it to implement conversions later, if anybody was still interested. But better, in my mind, just to harvest the arcades for ideas.
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