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Old 08 January 2015, 20:00   #32
Adrian Browne
Jackie Chan
Join Date: Mar 2012
Location: Ireland
Age: 39
Posts: 618
Originally Posted by Mrs Beanbag View Post
I think by "original" is meant "not a conversion".

I wouldn't even try to be too original with this type of game. Stick to the tried and tested! But maybe we could use some imagination with strange weapons types or something. I did like the way you could choose your ship type and equip it at the start of X out. But i wouldn't care if there were no surprises.
Yup, stick to the tried and tested formula but give the weapons a unique look and feel, though ultimately they will behave as weapons you would have in most shmups.

It's hard enough to get a game completed let alone choosing to innovate as well, at least that's what i learned the hard way.
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