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Old 08 January 2015, 16:10   #30

Shatterhand's Avatar
Join Date: Jun 2001
Location: Rio de Janeiro / Brazil
Age: 35
Posts: 2,947
I always thought Truxton should had got a port on Amiga. It was perfectly doable

A shmup it's always the best thing to start coding games IMO (Or learning a language specifically to make games), the mechanics of a shmup are usualy very easy to code, but you can always do some good level/enemy design , some scoring gimmick and ending up with a good game.
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