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Old 07 January 2015, 13:02   #8

phx's Avatar
Join Date: Nov 2009
Location: Herford / Germany
Posts: 1,134
Originally Posted by Toni Wilen View Post
Only emulation bug was sprite "disarm" state, it is only disarmed by first DMA write to CTL (writing to CTL = disarm), I originally thought it will get disarmed by either DMA write (There was other sprite related bug that prevented this to work exactly right)
Which WinUAE version fixes that?

I got the following screen shot from one of my beta testers, using WinUAE 3.0.0. It shows sprite corruptions which are not visible on any real Amiga I tested (A500, A1200, A3000):
Click image for larger version

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I remember we already talked about these sprite corruptions some weeks ago and you told me that the latest UAE version fixes it. Does my tester have to update the 3.0.0 version or is the problem still present?

Just contact me if you need an ADF image to reproduce the problem.
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