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Old 06 January 2015, 17:47   #30
Michael
A1260T/PPC/BV/SCSI/NET

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Join Date: Jan 2013
Location: Moscow / Russia
Posts: 616
Done some experiments, and it's not that easy to start.
You need to have a few extra extensions in the amos system assigned in correct places.
If all is done well then things start to work good.
The code is well commented and has a lot of redundancies for other game types including the BB hacker group ;-)

So it can be easily upgraded with new effects and tweaked in places.
But it does use a few commands from the extra extension and these requires investigating as to what they do.
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