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Old 14 December 2014, 17:39   #1009
Toni Wilen
WinUAE developer
 
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 49
Posts: 26,539
http://www.winuae.net/files/b/winuae_3000b28.zip

Beta 28: (RC3. Next should be final because this has enough last minute changes!)

- qemu-uae.dll updated to final 2.2.0 QEMU release. (No PPC changes)
- Removed A26x0 chip ram mirror hack (b25), not needed anymore.
- Copper WAIT with BFD=0 (wait for blitter enabled) sequence was incorrect, copper first waits for blitter, then it goes to normal WAIT state. Previously WAIT state check was done first, then blitter wait. It is not same because copper requires idle cycle when WAIT ends and it should be after blitter has finished, not before. (Last minute change 1)
- Second last minute change: last line sprite DMA logic behavior difference between A1000 Agnus and Fat revisions. Sprite glitches are different in Skitro by Awesome/D-Tect/Vanish when run on A1000 vs OCS A500. Also fixes missing yellow glitches in same demo.
- b23 "Fixed missing graphics in Disposable Hero title screen in non-cycle exact modes." broke (again) demo Back in 90 / Samplers. Added quick workaround: only do "Disposable Hero" fix if CPU is 68020+ (=works in most whdload configurations without glitches).
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