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Old 13 December 2014, 01:26   #48
Lonewolf10
AMOS Extensions Developer
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Join Date: Jun 2007
Location: near Cambridge, UK
Age: 38
Posts: 1,917
I have played beta6, and it is great. It's great to see the monster being intelligent. I tried a few things to see if I could get him to do something stupid, but no he is smart


Bugs:

- Secrets information screen doesn't stay visible long enough to read messages properly


Observations:

- Resetting WR to 0 makes it easier to unlock secrets. Is this intentional?
- When the monster does a flying kick into nowhere there is a slight delay before he falls (e.g. it goes from flying kick graphic -> standing graphic -> falling graphic). To see an example, play level 2 move left a bit and then crouch the all the time. He will climb ladder, do flying kick towards left of the level, fall to ground, walk to ladder and so on.
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