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Old 29 November 2014, 18:17   #104
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Join Date: Jan 2012
Location: USA
Posts: 281
Originally Posted by Samurai_Crow View Post
The only bug in the non-centered display is that the sprites are all fetched on the left side of the display instead of fetching half the sprites at the right side of the line before.
That certainly would have been preferable but I think it wasn't done because it would have greatly complicated Agnus' DMA scheduler, unless one is willing to eliminate overscan completely.

Another way to center the display is to simply make it narrower, but proclaiming a 288 pixel wide screen would be embarrassing when put up against competitors that have 320 pixel wide screens.

But I agree with those that say the problem is a combination of Commodore docs recommending certain settings and programmers that didn't want to go through all the trouble of figuring out how to center things themselves.
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