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Old 22 November 2014, 06:02   #113
Minuous
Coder/webmaster/gamer
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Join Date: Oct 2001
Location: Canberra/Australia
Posts: 1,643
OK, I have solved the issue now. It was happening regardless of whether Direct3D or DirectDraw was used, but FOL's post did give me a hint that it might be DirectX-related.

It turns out that DirectX needed a 50Mb upgrade or downgrade from http://www.microsoft.com/en-us/downl...s.aspx?id=8109. That's very odd, because this Win7 SP3 machine was bought new in 2012, whereas the dates for the files on that page are 2010 and 2011. (Also odd that it is listed as being 95Mb but is really only 50Mb.)

Now it works fine whether Direct3D or DirectDraw is selected.

Quote:
Does the mouse cursor also appear normally in screenshot? (not invisible?)
Yes. But anyway it doesn't matter as it is fixed now. Many thanks to BlackWolf, FOL and Toni for their help.

Last edited by Minuous; 22 November 2014 at 12:40.
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