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Old 16 November 2014, 16:39   #45
Hewitson
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Join Date: Feb 2007
Location: Melbourne, Australia
Age: 35
Posts: 2,235
Quote:
Originally Posted by Mrs Beanbag View Post
tbh i get the impression Terraria doesn't do anything an Amiga can't do, only that it does everything on such a massive scale. Even a "small" Terraria map, for instance, is 4200x1200 blocks, which if it were 1 byte per block would take 5Mb in memory.
I know nothing about the game but if it was possible to use a byte or two per block I don't see anything wrong with that. It's not 1990 anymore, if a game requires 16 or 32 mb of ram that shouldn't be a problem.
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