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Old 16 November 2014, 01:47   #25
Mrs Beanbag
Glastonbridge Software
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Join Date: Jan 2012
Location: Edinburgh/Scotland
Posts: 2,202
i wouldn't bother going for a "conversion", just make a similar style of game, that way we can fit it to our hardware limitations without being accused of changing things. i'd use 16x16 blocks rather than 8x8, for starters.

call it Amigaland or something.
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