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Old 15 November 2014, 22:45   #10
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Join Date: Aug 2006
Location: Scunthorpe/United Kingdom
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Originally Posted by Galahad/FLT View Post
What exactly is complicated about Terraria?
Originally Posted by Galahad/FLT View Post
Having watched my son play it, A500 could do it in its sleep, just remove the multiple layers of paralax and well, it could do a virtual 1:1 certainly PHX's Solid Gold engine could do it I think.
Every single one of the blocks can be removed and new ones placed in - and there's crafting too.

I'll call this one. If someone can implement Terraria (without parallax if you really must) then let's see it. You can even do it in Backbone if you like... That should be good for a laugh!

Must run on an A500, and achieve feature parity with Terraria's engine - same world size, same block properties, same weapons, same enemies... And must run on a 7MHz A500.

Any takers?

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