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Old 24 October 2014, 23:50   #10
Mrs Beanbag
Glastonbridge Software
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Join Date: Jan 2012
Location: Edinburgh/Scotland
Posts: 2,202
the music industry is a false equivalence really, or at least it was back then. these days the games industry is huge, but back in the mid '80s it wasn't quite so secure. not that it wasn't profitable though. even the boss of Zeppelin Games could afford to drive around in a Lotus Esprit so maybe "piracy killed the games industry" is a bit of an exaggeration.

People bought cartridge games for consoles even though piracy wasn't an option there, so the idea that people only bought games because they had copied them doesn't really hold water. But i think games for home computers were different. Because development was so much more accessible, and no centralised control over what was released, there was a lot of quantity without quality.

I can imagine that a lot of people liked to crack games purely for the challenge, like why people climb mountains... because they can.
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