View Single Post
Old 18 March 2003, 22:29   #17
Registered User

Akira's Avatar
Join Date: May 2001
Location: New York City
Posts: 15,831
Maybe that's because no 'professional' coders can afford the time and resources that commercial games need these days
I see games being done for the C64 today that look as professional (or MORE) than those that were commercially released back then. Take a look at the Metal Warrior series, for example. And these people don't earn a single DIME from this all.

And no, I'm not comparing it to prerendered anything. I'm talking about real time generated 68k stuff. Anyway... thanks for the sparring ;D
Akira is offline  
Page generated in 0.06221 seconds with 9 queries