Originally Posted by daxb
Interesting. Do you know why they chose such a low value (I guess Atari can use similar sampling frequencies like Amiga)? Is it because of saving disk space size? The most Amiga ECS/OCS games use at least 11-16kHz what is already low.
The ST's soundchip was an off-the-shelf component that had no-where near the capabilities of the Amiga's Paula chip. To use higher quality samples would require a lot of CPU time on the ST. Don't forget the Amiga had custom graphics/sound hardware which could offload a lot of otherwise CPU intensive stuff, the (basic) ST simply did not.