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Old 22 September 2014, 19:52   #2
thellier
Registered User
 
Join Date: Sep 2011
Location: Paris/France
Posts: 148
Hello
You seems to have done all the right way

What happen if you start Wazp3D-prefs ?
Then test with Aminet/cow3d as it is a pure Warp3D program with few dependancies

You talked about gears68k but did you install stormmesa to have OpenGL support too (WaR/Zp3D is NOT OpenGL)
Btw i Recommend to install my Aminet/StormMesa2010 that have some bug fixes

If it is still not starting then start a full debug like this

Alain Thellier

From Wazp3D/docs:

==============
Program xxxx is not working how can i debug ?
=============================================
For xxxx you should do a full debug

Set
Enable Debugger
DebugFunction
DebugCalls
DebugState
DebugVar
DebugVal
DebugSOFT3D
DebugPoint
DebugError

Then do xxxx > ram:debug.txt
Let xxxx run just one second then close xxxx
If the program crash due to Wazp3D then the faulty function is the last function in debug.txt
But if the last line is Error=W3D_SUCCESS then the crash is not Wazp3D fault and occurs outside Wazp3D.
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