Thread: Amiga Vs ST
View Single Post
Old 11 September 2014, 23:17   #484
pandy71
Registered User
 
Join Date: Jun 2010
Location: PL
Posts: 1,528
Quote:
Originally Posted by Cyprian View Post
I know that blitplanes have an impact onto CPU. If my calculations are correct in mode 320x256 mode, in case of 5bitplanes, ST is faster by 24% and in case of 6bitplanes 37%. In case of 320x200 mode 21% and 31% respectively.
??? how the heck ST can have 5 or 6 bitplanes? Or in other words - what do you need to do to have 5 or bitplanes on ST - how many CPU cycles?
Classic case - mouse pointer - how many CPU cycles are used on ST to simply simulate HW sprite? Everyone calculate CPU cycles but we can't ignore OS overhead or typical functionality required by GUI.
pandy71 is offline  
 
Page generated in 0.05246 seconds with 9 queries