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Old 29 August 2014, 18:17   #15
StingRay
move.l #$c0ff33,throat

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Join Date: Dec 2005
Location: Berlin/Joymoney
Posts: 5,591
Quote:
Originally Posted by dlfrsilver View Post
EDIT1: checked the tiles of the amiga version, it's crap Atari ST PC1 files made under degas elite in 16 colors. Typical ST port shit.
I like how you conclude that just because something uses 16 color Atari ST degas pictures it is "typical ST port shit"... It's not like the graphics data can easily be converted at runtime to Amiga format...

Anyway, the game is way too slow to be enjoyable, I doubt the ST version is much faster. The binaries are still in Atari ST format and I am checking the code, not sure I can be bothered to do anything with that game though.
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