View Single Post
Old 27 August 2014, 13:15   #2
Toni Wilen
WinUAE developer
 
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 42
Posts: 19,516
Confirmed. If any D3D shader filter is enabled, screenshot always shows what you see. D3D without software filters renders direct to texture, there is no separate internal buffer. Will be fixed in next beta.
Toni Wilen is online now  
 
Page generated in 0.04506 seconds with 9 queries