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Old 05 August 2014, 07:02   #21
Retro Freak

tomcat666's Avatar
Join Date: Nov 2001
Location: Slovenia
Age: 45
Posts: 1,069
Originally Posted by StingRay View Post
For now the plan is to have the game fully working which means I will have to recode all the menu stuff as the original ST game uses GEMDOS routines for it.
Good, cause that menu in ST version is just ugly A normal menu like in C64/ZX version would fit it much better.

Originally Posted by StingRay View Post
Yes, the C64 music is awesome indeed but I'll not use SID tunes in the Amiga version as emulating the SID is quite an CPU intensive task. Instead, I will use faithful renditions of the SID tunes in Protracker format.
Oooh yeah. Perfection. Though - C64 version uses only one tune for in-game, while the ST version uses both tunes (which I think is better, since both tunes are great).
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