Originally Posted by Galahad/FLT
After looking at Starquake in more depth, this will be a bit more difficult as it has lots of TRAP calls in the game that I now need to interpret to get the game to run.
Few days ago (yes, before you post that thread
) I also did look into Starquake. In my opinion this game was written in C or something like that. There are some stupid calls ( points to rts !!!). Also there are link and unlnk.
In the zone you can find package with resourced files: quake.prg, star.one. And If I understand correctly quake.prg just run star.one + other not interesting stuff. But there is still a lot work with both resourced files and probably some labels are named in wrong way.